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Zombicide Special Guest Box: John Kovalic

  • Image 1
Ages:
13+
No. Players:
1-6
Playing Time:
60-120 minutes
Complexity:
2/5
RRP:
£19.99
Your Price:
£18.49 (You save £1.50)
Publisher:
Shipping:
Calculated at checkout
Current Stock:
1
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Product Description

This expansion includes four survivors designed by John Kovalic.

The four survivors include:

Carson
Carson the Muskrat is a mild-mannered soul. But he's small, fast, and clever, making him hard to get a hold of. And somehow he got a hold of a vintage, fully-operational British Bren Carrier. Igor may have been involved, frankly. Don't let Carson's quiet demeanor and trepidatious outlook on life fool you: when his friends are threatened, he fights like a cornered animal: literally.

Gilly
Gilly Woods was Mud Bay's Perky Goth fangirl and cosplayer, so she's always been an outsider, making her strong, fiercely independent and self-reliant. She's had to put up with idiot fanboys labeling her a "fake geek girl" long enough. A veteran of many long Comic-Cons, she's used to dealing with the mindless, shambling, unwashed masses. Since most of the haters were zombie-like to begin with, she doesn't see a whole heck of a lot of difference between putting down a basement-dwelling fanboy with a well-timed quip, or plugging a zombie right between the eyes with a trusty Glock.

Igor
Igor Olman believes anything worth doing is worth doing to excess: comics, gaming, movies, and fandom in general. So it's no surprise that when the horrors of the hordes appeared on his doorstep, he launched into them with all the gusto of a Warhamster Fantasy Roleplay 25th-level Dwarven Hellwarrior armed with Zordaz's +25 Axe of Lordly Slicing and Dicing, with the "Mighty Big Cleave" bonus. Nobody's quite sure where Igor got his full arsenal of bazookas and rocket launchers from. Nobody's quite sure where he was storing then. Frankly, his friends are afraid to ask. Igor calls his bazooka "THAC0.

 

Matt
Matt McLimore was a web cartoonist and Game Master for his local group in quiet little Mud Bay, Wisconsin. DM'ing made him a natural leader, gaming taught him strategy, while trying to make a living cartooning trained him to survive on little. General frustration, and plenty of free time spent playing "Warhamster: ZombieSide," meant that when the zombies did come, Matt was ready and waiting. The hordes have disrupted his weekly gaming sessions, and they're gonna pay - and he doesn't mean in Gold Pieces or Experience Points. And unlike his game-table experience, he's not giving any of them a saving roll!

 

Contents: 4 Survivors

Requires: a copy of a Zombicide Core Game to play


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