This item is currently unavailable.
Please check back at a later stage.
Transform your nation from its humble beginnings into an economic superpower. Aggressively trade with neighbouring nations and astutely manage your assets to grow mighty and cover the world with your flags. Will you drive one Industry into a massive production bloc, or diversify your infrastructure for maximum economic flexibility? How will you build your Nation?
You develop your Nation building Industries, each of which which allow you to produce a certain type of Commodity. There are six types of Industries: Farms, Generators, Academies, Mines, Factories and Banks. Each Commodity has one or more uses in the game. For example, Farms produce Food which is required to "feed" your Industries when they produce, while Factories produce Capital which is used to build certain types of Industries. As you build Industries you create ever larger Industrial Blocs; the larger a Bloc is the greater your return on investment when the Bloc produces Commodities.
The main focus of the game is trade. Because it is economically unfeasible to produce every Commodity you need, you must engage in trade to get the Commodities that you require. Each Commodity has a trade value influenced by the Markets.
There is one Market for each type of Commodity. If you can't gain a Commodity that you need by trading with your fellow players you must buy it from the Market. Buying a Commodity from the Market increases its price, reflecting increased demand. Similarly, there are times when you can't unload your surplus Commodities because your fellow players have no need for them. If you wish to earn money from these Commodities you must sell them to the Market. Selling a Commodity to the Market decreases its price, reflecting increased supply.
As you build new Industries and earn more money, you acquire Victory Points. The player with the most Victory Points at the end of the game, i.e., the player with the most valuable combination of Industries and money, is the winner.
Click here for a review on BoardGameGeek
Contents: 1 Game Board, 6 Market Boards, 15 Farm Tiles, 9 Generator Tiles, 9 Academy Tiles, 9 Mine Tiles, 9 Factory Tiles, 9 Bank Tiles, 60 Food Cubes, 50 Energy Cubes, 50 Labour Cubes, 40 Ore Cubes, 40 Capital Cubes, 200 Monetary notes, 30 Promissory Notes, 9 Automation Tokens, 6 Reference Cards, 1 Setup Card, 108 Flags, 1 First Player Marker, 1 Rule book