Thousands of years ago, in the fertile land between the Tigris and the Euphrates rivers, a new civilisation flourished. The leaders of the powerful and independent kingdoms were believed to be the earthly representatives of the gods. These leaders developed this new culture, which would last for thousands of years. Many of the most important scientific and cultural inventions would develop under the rule of these leaders. Farmers would discover the wheel and use it for the oxcarts needed to bring produce to market. The characters of cuneiform, the earliest form of writing, were invented long before the Egyptians developed their own hieroglyphics.
Tigris & Euphrates is an award-winning tile placement game of rival dynasties designed by Reiner Knizia and set in ancient Mesopotamia at the time of the first cities. Two to four players take on the roles of rulers building civilizations, competing for land, and striving to strike a balance between commerce, agriculture, housing, and religion.
Advance your civilization, grow your dynasty, and accumulate victory points by strategically placing tiles, leaders, and even monuments on the board. As civilizations grow, wars may erupt over the region’s limited land and resources, or another ruler may incite rebellion among your people, forcing you to fight for your territory. The ruler who has the greatest amount of victory points in the weakest aspect of their civilization wins!
1998 Deutscher Spiele Preis (German gaming industry award)
1997 Meeples' Choice Award (awarded by Spielfrieks, an internet discussion group with more than a thousand members)
Contents: 1 double-sided game board, 4 player screens, 153 tiles, 8 catastrophe tiles, 4 unification tiles, 1 wonder tile, 6 plastic monuments, 16 plastic leaders, 4 plastic civilisation buildings, 1 plastic shedu idol, 14 treasure tokens, 35 amulet tokens, 35 crop tokens, 35 brick tokens, 35 goods tokens, cloth bag, 1 rulebook