Monstrous terrors encroach into the territories of Theros's proud civilizations, threatening to crush their great cities into dust. The "Blazing Beasts of Myth" deck puts them at your command.
This deck's goal in the early game is to buy time. Block with less expensive creatures like Satyr Rambler and Minotaur Skullcleaver if they can take down enemy attackers, even if you lose creatures in the process. Use your damage-dealing spells early and often to kill your opponent's creatures. Other decks might save Volcanic Geyser until it can deal maximum damage, but this deck has creatures to spend its mana on later. It's especially important to use these damage spells against creatures with flying that can soar over your defenses.
After your large creatures are on the battlefield and attacking, it's time to shift gears. Start using your damage-dealing spells to take down the creatures your opponent left back to block, clearing the way for your much larger creatures to take chunks out of your opponent's life total. You should also consider saving Portent of Betrayal or the monstrosity ability of Stoneshock Giant until it's time for one final attack.
If you're looking for more monstrosities to add to your deck, you might consider Stormbreath Dragon and Arbor Colossus from the Theros set. Both of them start large and get larger, and they both help defend against opposing aerial assaults. You might also consider Sylvan Caryatid and the Magic 2014 card Elvish Mystic, both of which help you get your monstrous creatures onto the battlefield faster..
Contents: a ready-to-play 60-card featuring a foil premium card: Ember Swallower; 2 sealed 15-card booster packs; a strategy insert; a Magic learn-to-play guide