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Japan during the Sengoku or "Warring States" Period: each player assumes the role of a great Daimyo with all his troops. Each Daimyo has the same 10 possible actions to develop his kingdom and secure points. To do so he must deploy his armies with great skill. Each round, the players decide which of the actions are to be played out and in which of their provinces. If battle ensues between opposing armies, the unique Cubetower plays the leading role. The troops from both sides are thrown in together and the cubes that fall out at the bottom show who has won immediately. Owning provinces, temples, theaters and castles means points when scores are tallied. Whichever Daimyo has the highest number of points after the second tally becomes SHOGUN!
Shogun is based on the Wallenstein game system developed by the designer, Dirk Henn. Shogun is something of a cross between an economic development game and war game - attacking one opponent could leave you weakened and open to a further attack by another.
2007 BoardGameGeek Golden Geek Game of the Year: Best Gamer's Game
Click here for a review on BoardGameGeek
Contents: Game Board, 53 Province cards, 25 War Chest Cards, 5 Special Cards, 10 Action cards, 12 Event Cards, 5 Daimyo Cards, 5 Player Boards, 330 Coloured Cubes, 55 War Chests, 5 Victory Point Markers, 5 Rice Markers, 80 Building Tiles, 42 Revolt Markers, 1 Dice Tower, 1 Storage Tray, 1 Set of Rules