In the 19th century, sea transport was essential for trade and warfare. Both corporations and naval forces looked to the leading shipyards to provide improvements in ship design and construction. Speed is all-important for delivering goods from the East. By 1870, the steam engine was beginning to establish a dominant place over sails - previously the only motive power. Shipbuilders are experimenting with new designs and it is an exciting time to run a shipyard.
Players must found a shipyard company, build a fleet and show the world that your ships are the fastest and safest. Players must build their ships within an allotted time. The finished ships are judged on many criteria. You decide whether you want to build fast merchant ships, trans-ocean steamers, or small sailing yachts, while keeping in mind the bonuses that can be made from secret government contracts.
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Contents: 1 game board, 4 shipyard boards, 104 ship component cards, 24 sails, 24 smokestacks, 24 propellers, 24 cranes, 24 cannons, 24 captains, 24 businessmen, 24 soldiers, 24 shipping canals, 14 freight trains, 48 employees, 2 x 12 Government contracts, 12 player figures, 4 player ships, 4 player counters, 8 action cards, 5 markers, 40 coins in 2 denominations, 1 rule book