A strategy game of planning with surges of energy.
Earning money with electric power? Earning lots of money with electric power? A very good idea! Should you use coal or oil to generate power in the old-fashioned way or will there be a shortage of those resources in the future? Will there be a future in burning garbage? Certainly nuclear power is very exciting and, as long as the government will manage the nuclear waste, there will be a lot of profit to be made. Of course, you can use more ecological friendly power and be independent of resources. But will such power plants be powerful enough for the customers in the future? Naturally, you must watch your competitors to see what plants they build, which cities they have in their net, what resources they depend on, and what new power plants they find interesting.
How to Play
Players connect cities together as they form their power grid and then vie against other players to purchase the power plants to supply them with power. However, as plants are purchased, newer, more efficient plants become available, so you're potentially allowing others access to superior equipment merely by purchasing at all. Additionally, players must acquire the raw materials: coal, oil, garbage, or uranium, to power the plants, making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network and get the cheapest routes. There are also highly valuable 'renewable energy' wind/solar plants.
2004 Meeples' Choice Award (awarded by Spielfrieks, an internet discussion group with more than a thousand members)
2007 Gra Roku (Polish Gaming Industry Award)
Click here for a review on BoardGameGeek
Contents: Two-sided gameboard (Germany/USA), 48 power plant cards, money, over 200 wooden pieces