2001: The century had closed with a single Cold-War superpower standing and a pause in conflict that some at the time dubbed 'The End of History'. It wasn't.
In the Middle East and South Asia, an Islamic revival was underway. Resentments, bred in part of US support for the regions' anti-Soviet tyrannies, soon erupted into a new struggle against the West. Wealthy Saudi fanatic Osama bin Laden issued a declaration of holy war against America in 1996 and then fired the first shots with spectacular terrorist attacks on US targets in East Africa in 1998 and the Arab Peninsula in 2000.
Bin Laden's al-Qaeda organisation plotted securely under the protection of the Taliban, a fundamentalist movement in Afghanistan born out of the anti-Soviet 'Bear Trap' of the 1980s. By 2001, al-Qaeda had set in motion even more devastating strikes - this time within the US Homeland - that bin Laden hoped would light off a global Muslim uprising. Uprising or no, the Western response to those September 11th attacks would reshape international affairs from London to Jakarta and from Moscow to Dar es Salaam.
Labyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play and a never-ending variety of event combinations similar to GMT's highly popular Twilight Struggle, Labyrinth portrays not only the US efforts to counter extremists' use of terrorist tactics but the wider ideological struggle - guerrilla warfare, regime change, democratisation and much more.
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Contents: 1 Counter Sheet, 22x34 inch Mounted Mapboard, 120 Playing cards, 2 Player Aid sheets, 1 Solitaire Play sheet, 30 Wooden Cubes, 4 six-sided dice, Rules Booklet