The players are following Columbus by exploring the islands he discovered. Players slowly explore the islands – by picking and placing land tiles that are most favourable to them – and discover wealth in the form of gold and fish. As they learn about the land and sea areas of this new land, they position their caballeros to try to maintain control of the important regions. Castillos give them a measure of protection from others, and ships allow them to establish trade and to fish for food. Success is measured in the size of land and sea areas they control. Their success is measured twice, and in the end these scores are summed and the winner declared.
Contents: 40 Caballero tiles, 52 Power cards, 48 Area tiles, 16 Ships, 16 Castillos, 4 Grandes (for the expanded game), 20 Governors (for the expanded game), 4 scoring figures, 1 scoring track, rule book