The hunt for relics of power takes the different factions of Call of Cthulhu: The Card Game to the glaciated shores and frozen mountains of Antarctica in Never Night, the fourth Asylum Pack in the Ancient Relics cycle. Dedicated cartographers, gun-toting thugs, insidious cultists and terrifying beasts seek to unlock the secrets frozen in time beneath layers of ice.
The Silver Twilight undertakes its first expedition to Antarctica, hoping to unlock powers previously undreamt and unknown. Meanwhile, mad sailors, gibbering monsters, corrupted cultists, scarred hit men and others all struggle to advance their own goals in the desolate climes of a land where all summer the sun glares down.
Never Night is a supplemental set of 60 fixed cards for Call of Cthulhu: The Card Game. It contains 20 different cards designed to augment existing decks and add variety to the Call of Cthulhu metagame.
Requires: Call of Cthulhu: The Card Game to play.