Android: Netrunner is a card game for two players set in the cyberpunk future of Android and Infiltration. Powerful corporations, intent on advancing their agendas must protect their valuable data from elite hacker known as runners.
Android: Netrunner is an asymmetrical game where one player assumes the role of a corporation and the other is a runner, in a contest of wits, decit and calculated risk.
Corporations seek to score agendas by advancing them. Doing so takes time and credits. To buy the time and earn the credits they need, they must secure their servers and data forts with "ice". These security programs come in different varieties, from simple barriers, to code gates and aggressive sentries. They serve as the corporation's virtual eyes, ears, and machine guns on the sprawling information superhighways of the network.
In turn, runners need to spend their time and credits acquiring a sufficient wealth of resources, purchasing the necessary hardware, and developing suitably powerful ice-breaker programs to hack past corporate security measures. Their jobs are always a little desperate, driven by tight timelines, and shrouded in mystery. When a runner jacks-in and starts a run at a corporate server, he risks having his best programs trashed or being caught by a trace program and left vulnerable to corporate countermeasures. It's not uncommon for an unprepared runner to fail to bypass a nasty sentry and suffer massive brain damage as a result. Even if a runner gets through a data fort's defenses, there's no telling what it holds. Sometimes, the runner finds something of value. Sometimes, the best he can do is work to trash whatever the corporation was developing.
The first player to seven points wins the game, but not likely before he suffers some brain damage or bad publicity.
Contents: 134 Corporation cards, 114 Runner cards, 2 Click Track cards, 2 Reference cards, 59 Credit/Advancement tokens, 6 Brain Damge tokens, 12 Bad Publicity tokens, 2 Click Tracker tokens, 23 generic tokens