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Alien Frontiers is a game of resource management, worker placement and area control set in a retro-future sci-fi universe. Winning will require careful consideration as you assign your fleet, integrate the alien technology and territory bonuses into your expansion plans, and block the other players from building colonies of their own.
You will utilise orbital facilities, discover alien technology and build colonies to control vital locations. Every manoeuvre has an advantage, but also a cost, and victory requires tough decisions. Assign your fleet, leverage territory bonuses and manage resources to achieve goals while blocking the plans of your opponents.
The game board shows the planet, its moon, the stations in orbit around the planet, and the solar system’s star. The dice you are given at the start of the game represent the space ships in your fleet. You will assign these ships to the orbital facilities in order to earn resources, expand your fleet, and colonize the planet.
As the game progresses, you will place your colony tokens on the planet to represent the amount of control you have over each territory. Those territories exert influence over specific orbital facilities and, if you control a territory, you are able to utilize that sway to your advantage.
The planet was once the home of an alien race and they left behind a wondrous artifact in orbit. Using your fleet to explore the artifact, you will discover amazing alien technologies that you can use to advance your cause.
Winning the game will require careful consideration as you assign your fleet, integrate the alien technology and territory influences into your expansion plans, and block your opponents from building colonies of their own. Do you have what it takes to conquer an alien frontier?
Roll and place your dice to gain advantages over your opponent and block them out of useful areas of the board. Use Alien Tech cards to manipulate your dice rolls and territory bonuses to break the rules. Steal resources, overtake territories, and do whatever it takes to get your colonies on the map first! Don't dream it'll be easy, though, because the other players will be trying to do the same thing.
Contents: 1 gameboard, 8 territory counters, 3 field miniatures, 3 field counters, 24 Alien Tech cards, 24 coloured dice, 1 transparent die, 30 orange discs, 20 grey cubes, 32 colony domes, 1 scoring track, 4 scoring rockets, 20 dock covers, 1 Rulebook