Loading... Please wait...For a brief period in the history of air travel airships were the majestic giants of the sky.
It took a long time before the work on these giants could begin. Engineers had to be employed, a hangar built, materials procured and financers found. At last the day has arrived and a giant airship starts its maiden flight towards the horizon.
In this family board game, the players try to expand their own airship companies. The game uses a unique dice-rolling mechanism that allows players to attempt new developments - the number and colour of dice the player may roll is based on what they have already achieved. Failing a roll attempt is not a disaster, the player still gains a token that can be used to boost the result of a later roll. In the end they will have created an impressive fleet of craft.
The original title of this game was Giganten der Luefte.
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Contents: 1 game board, 4 company boards, 18 airship cards, 48 expansion cards, 1 'change of era' card, 4 entrepreneur cards, 24 bonus chips, 9 special dice, 1 wooden airship, instruction booklets (in 6 languages)