Loading... Please wait...In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. On a turn you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
Players start the game with two family members living in a two-room wooden hut. In each round each member of their family may choose one action.
If they collect wood and reed they can extend their hut and then add to their family. Family growth allows additional actions but has the disadvantage that more food must be produced. And to get food, the players plough fields and plant seeds.
The planted grain and vegetables are harvested during the Harvest when the animals breed as well. To raise animals, pastures must be fenced to allow sheep, wild board and cattle to graze.
Occupations or Improvements can ensure a family's upkeep. Each of these cards allows the player a small advantage in the game.
Victory Points are earned when players renovate their wooden hut into a clay hut and later even a stone house. But everything else to do with balancing food requirements or making every day life a little more comfortable can earn Victory Points - especially Family Growth.
Each game uses a different group of the Occupation and Improvement cards, ensuring that no two games are exactly alike. Additional rules for a solo game and a shortened Family game ensure appropriate challenges for each gaming table.
Note: This is the English version.
Contents: 9 double-sided game boards, 138 Goods tokens, 36 Food tokens, 54 Animal cubes, 25 Person tokens, 75 fences, 20 stables, 24 Hut tiles, 33 Stone house/Field tiles, 3 Guest/Claim markers, 9 Multiplication tokens, 1 scoring pad, 1 Game rules, 1 starting player marker, 360 cards:, - 2 Deck cards, - 169 Occupation cards, - 149 Improvement cards, - 14 Round cards, - 16 Action cards, - 5 Begging cards, - 2 Summary cards