The world you know no longer exists. There is no government. No army. No civilisation. The United States has collapsed. And now, 30 years after the war started, new powers finally try to take control over the ruined country. Try to establish a new order. Try to control others. Create a new country, a new State: the 51st State.
51st State is a card game in which players control one of the four powers (mutants, traders, New Yorkers and Appalachians) and try to build their very own new country. Players put new locations into the game, they hire leaders, and send people to work in buildings to gain resources and new skills.
51st State introduces a new idea - every card in the game can be put into play in three different ways. For instance, you see an old 'Radio Station' on the horizon and:
- assault it and steal equipment, or
- start collaborating and use it every turn, or
- build railway tracks, annex it to your territory and it's yours forever
One card, three possibilities. Lots of decisions and choices that matter.
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Contents: 4 Base cards, 16 action markers, 72 Location cards, 26 Contact cards, 8 Leader cards, 16 Worker tokens, 39 Resource tokens, 47 Victory Point tokens, 11 Range tokens, 2 Reconstruction tiles, games manual