51st State: Master Set marks the rebirth of the 51st State line, with this set containing 88 cards from the original base game, and 50 cards each from both the New Era and Winter expansions; one of these expansions can be mixed with the cards of the base game, but not both at the same time. The entire set has been rebalanced to offer a cohesive experience no matter which expansion you choose to use.
The world you know no longer exists. There is no government. No army. No civilisation. The United States has collapsed. And now, 30 years after the war started, new powers finally try to take control over the ruined country. Try to establish a new order. Try to control others. Create a new country, a new State: the 51st State.
51st State is a card game in which players control one of the four powers (mutants, traders, New Yorkers and Appalachians) and try to build their very own new country. Players put new locations into the game, they hire leaders, and send people to work in buildings to gain resources and new skills.
51st State introduces a new idea - every card in the game can be put into play in three different ways. For instance, you see an old 'Radio Station' on the horizon and:
- assault it and steal equipment, or
- start collaborating and use it every turn, or
- build railway tracks, annex it to your territory and it's yours forever
One card, three possibilities. Lots of decisions and choices that matter.
Contents: 4 Base cards, 16 action markers, 72 Location cards, 26 Contact cards, 8 Leader cards, 16 Worker tokens, 39 Resource tokens, 47 Victory Point tokens, 11 Range tokens, 2 Reconstruction tiles, games manual