JUNTA! The Game of Power, Intrigue, Money and Revolution (3rd edition): The classic is back, better than ever! JUNTA, the board game of intrigue, diplomacy, and skullduggery, has been a classic for over 20 years, and now it's been completely revised, revamped, and updated with all-new artwork. As ruling families of the mythical (and legendary!) la Repulica de los Bananas, players connive, cajole, threaten, and ally their way to the fattest bank account.
JUNTA was highly praised by New York Magazine, the Washington Post, and GAMES magazine when it was first released.
How to Play Players represent the ruling families of the Republic. Each player has a certain number of 'votes', which they use to elect a President and then vote on the budget that he proposes. The President draws cards face down from the money deck and must propose a budget for the year, distributing the money as he sees fit amongst the various offices. Of course, loyalty to him is usually rewarded, while those deemed 'not one of us' are usually cut off completely. The President can - and most always does - keep some of the loot for himself. And since only he knows how much he drew, his pricate stash remains a secret.
If the players are unhappy with the money distribution, and there is an excuse, they can call for a coup, where the opposition players seek to take control of a majority of the power centres. Rebel players control the forces of the role which they were assigned (e.g. army, navy, air force), and players loyal to the President do the same, seeking to control the strongholds until the rebellion is quelled.
If there is no coup attempt during a turn, players may attempt to assassinate the other players by guessing where they will be from among five locations. Players who successfully assassinate another player take that player's money, as the only safe money is the money that has been deposited in a Swiss bank account.
The goal is to have the fattest Swiss bank account.
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